GUESS THE NUMBER

Cycle: 2-3
Activity Level: medium
QEP: Competency I-II
Equipment: cones
Formation: teams
Tactics: agility, reaction time, teamwork awareness

Description: The class is divided into two equal teams, and each team is designated a zone in the playing area. The two teams' zones are next to each other, and the players are not allowed to step into the other team's zone. The goal of the game is for each team to create a number in their zone using their bodies, and to have the other team guess what the number is. When the other team figures out the number, the playing forming the number must get up and run away from the other team who are chasing them. The team is safe once they face the safety line at the end of the playing area. This is then repeated with the chasing team now forming a number.

Layer 1:
  • give teams a specific number to form
  • make students use different movement patterns such as skipping, hopping, or jumping

Layer 2:
  • students can now choose any number from 0 to 9 that other team must guess
  • avoid using a running pattern because it is the one that is the easiest to perform

Progressions:
  • add a time limit when forming a number
  • change how far the safety line is from the team's zone

Safety:
  • keep heads up to avoid running into each other
  • use soft tags